Duplicate itemsThis glitch allows you to duplicate anything you can drop from your inventory. It also lets you get unlimited S.P.E.C.I.A.L. Points (attribute points) to max out all your special skills (strength, perception, etc.) by duplicating the 'You're Special!' The 'You're Special!' Magazine can be found inside your old house in Sanctuary, on the floor in Shaun's room. This basically gives you unlimited everything: infinite weapons, ammo, mini-nukes, fusion cores, attribute points, junk items, and even money when you resell all this stuff.
Nov 03, 2016 Enabling Mods in Fallout 4 In order to make your copy of Fallout 4 mod-friendly, you need to edit two configuration files, Fallout4.ini and Fallout4Prefs.ini. By default, these are located in.
To duplicate items, drop the item you want to duplicate from your inventory (so it is sitting on the ground). Command your dog companion (Dogmeat) to fetch it. Pick it up at the exact same time when he is lowering his head to pick it up. If done correctly, one copy will be placed in your inventory, while Dogmeat drops another after 2-3 seconds. Repeat this as many times as desired. If you are having any trouble duplicating items, first send Dogmeat away before commanding him to pick up the item to ensure you are able to do it correctly.
Note: This glitch was performed on an unpatched version of the game. It will probably eventually get patched. To avoid not being able to use this exploit, either do not install new patches before using this exploit or delete the patches. You can avoid patches being installed by disconnecting from the internet until you are ready for the game to install new patches.
Infinite caps and itemsThis glitch works after the 1.02 patch. Talk to Honest Dan (outside the yellow house) in to start the 'Human Error' quest.
Play through the quest until you meet with Dr. Chambers and reject her offer. Free the girl (part of quest; use terminal to open her cell).
Next, talk to Honest Dan one time (only engage in the first set of dialogue options), and then walk away from him. Do not engage in the second set of dialogue options, as this will end the quest and render the exploit useless. Keep talking to him to get 300 caps every time. Repeat this as many times as desired.
You can get 1,800 caps per minute/108,000 caps per hour. That is an even quicker way to get caps compared to the other caps exploit. Note: Create a backup saved game before doing this, just in case something goes wrong (e.g. Honest Dan dies, accepting Dr. Chamber's offer turns Dan hostile, or you finish the quest by accident).Find a vendor with any type of ammo. Choose to buy all rounds of one ammo type (you may need to choose the top ammo selection) from the vendor, but do not confirm the trade. Sell back only 1 of the rounds you just bought, but again do not confirm the trade.
Then, sell back all remaining rounds and confirm the trade. The one round of ammo will glitch and stay with you.
Keep selling it back to the vendor until the vendor's caps are depleted. Next, keep buying back all of the vendor's rounds. Finally, buy any items desired from the vendor and accept the trade. You can then sleep for 24 hours and the vendor will have all their caps back. Repeat this process as many times as desired. Note: This glitch was performed on an unpatched version of the game. It does not work after the 1.02 patch.
To avoid not being able to use this exploit, either do not install new patches before using this exploit or delete the patches. You can avoid patches being installed by disconnecting from the internet until you are ready for the game to install new patches.Find a vendor with any type of ammo. Buy all rounds of any type of ammo so it gets sent to your side of the screen during the transaction, but do not actually confirm to purchase the ammo. Click on the ammo that is now on your side of the transaction screen, and choose to give 1 ammo back to the vendor. Repeat the above, but this time give all the rest of the ammo back (with different ammo).
Send all of the original ammo back to the vendor as well. If done correctly, you will still have 1 of the ammo on your side of the transaction screen that you can infinitely click on to get all of the vendor's caps. After selecting your single infinite ammo, you can purchase all of the additional ammo that the Barter has created from this process. Do this repeatedly to get unlimited caps much faster. This works with ammo, and if the vendor only has one type of ammo, it works with anything as a substitute for the second ammo, as long as you take all of the second item from the vendor. Infinite XPFirst, join the Brotherhood Of Steel, which can be done immediately after the game starts.
You can join by going to Cambridge Police Station or just following the main story. Either way triggers the 'Reveille' and 'Fire Support' quests. Follow the Brotherhood's quest line until they make you a member. Then, complete their 'Tour Of Duty' quest, where you will meet everyone on the airship. Next, make sure to have a high-damage Sniper Rifle with a long-range scope (should be 50+ damage, which can be bought from vendors in Diamond City or Bunker Hill).
After joining the Brotherhood Of Steel, travel to Prydwen (their airship headquarters), and talk to Proctor Quinlan. Choose to assist on a patrol, and he will give you the 'Learning Curve' quest. After activating the quest, go to the deck of the airship. Make sure to set the difficulty to Very Easy. Instead of doing the quest the normal way, you can shoot the Brotherhood ally you are supposed to protect right from the airship, and it will end the quest. He dies with 1-4 headshots on the Very Easy difficulty.
After killing your ally, the quest immediately ends, but you still get to keep the reward for the quest. Make sure you crouch and are 'hidden' before firing a shot and remain hidden before taking a single step or the guards will kill you since you have just killed one of their members below.
Then, return to the quest giver for your XP. He will give you the exact same quest again. Repeat this as many times as desired. Each run takes approximately 90 seconds with loading times if you can kill the target in one hit (use strong.50 caliber sniper rifle). If your Intelligence level is at 11, you will get approximately 419 XP for completing the quest, plus 42XP for killing the target. That is 461 XP in 90 seconds or 3,073 XP in 10 minutes if all goes smoothly. Even with less Intelligence, you can still easily score around 2,500 XP in 10 minutes.
Use this method to quickly reach Level 50 and get the 'Legend Of The Wastes' trophy. Infinite fusion coresFirst, join the Brotherhood Of Steel, which can be done immediately after the game starts. You can join by going to Cambridge Police Station or just following the main story.
Either way triggers the 'Reveille' and 'Fire Support' quests. Follow the Brotherhood's quest line until they make you a member. Then, complete their 'Tour Of Duty' quest, where you will meet everyone on the airship. You can then pickpocket a fusion core (make sure you do not get caught) from one the Knights inside The Prydwen (their airship headquarters). Make sure to do this in a secluded area. Once you pickpocket the fusion core from the Knight, he or she will come out of the powersuit, replenish their fusion core, and re-enter the powersuit.
Once they are inside their powersuit again, pickpocket the fusion core again. Repeat this process as many times as desired. Note: Quicksave after each successful attempt, just in case you get caught.
Infinite lock XPFind a safe that can be picked that also has a nearby terminal that can be hacked. Pick the safe, then hack the terminal to relock the safe. Pick the safe again, use the hacked terminal, then relock the safe. Repeat this process as many times as desired to earn lock XP each time. You will also gain affinity with companions Piper, Cait, and Deacon as long as the safe is unowned. Infinite inventory space (no weight limit)To get unlimited inventory space for your companion, instead of trading with your companion, simply command them to pick up the item for you. Companions will never be overburdened using this trick.
If your own inventory is too full, just drop some heavy objects on the ground and have your companion pick them up. This is especially helpful when you find some good loot but cannot carry more weight, or if you do not want to burden yourself with heavy weapons. This trick allows you to always bring some mini-nuke launchers (Fat Mans), rocket launchers, and mini-guns to fights without having to worry about their weight.
Infinite settlement sizeWhile at a settlement, drop all your extra weapons on the ground. Enter workshop mode, and click to store those weapons in your workbench. This will cause the game to think it has more space and you will see your size actually drop. Then, go back to your workbench and add them back to your personal inventory, and repeat this process until you have enough space to build more.
Flamethrower does not use ammoEnter VATS with a flamethrower, select a target, and press X to activate. While shooting it, hold Fire and press Circle to exit while still holding Fire to shoot without using ammo. Easy Cryolator weapon early in gameOnce you have Dogmeat as your companion, which will be within the first 45 minutes of starting the game, go to Vault 111 and take the elevator down.
Once the elevator opens, proceed forward and through the 'Exit Zone' door. Proceed forward through the hallway until you reach the first open door on the right.
Enter that room, and go to the small room on the left, with the door open. There is a Cryolator Case on the wall.
Normally, you would need to be at least Level 18 and have the Master Lockpick perk to open the case. Instead, call your dog over to the small room with the Cryolator, then select 'Talk', 'Fetch', and 'Items' to get Dogmeat to fetch the Cryolator from the case. Next, go up to Dogmeat and select 'Command', 'Stay', and 'Trade' to get 200 Cryo Cell for the weapon. You can easily get more ammo for the gun from vendors by using the 'Infinite caps and items' glitch. The Cryolator is a submachine gun with good range that freezes enemies and inflicts a lot of damage. The stats for it are 20 damage, 90 fire rate, 71 range, 66 accuracy, 13.2 weight, and 302 value.
Iso 12100 2010 pdf. Download UNI.EN.ISO.pdf Comments. Report 'UNI.EN.ISO.pdf' Please fill this form, we will try to respond as soon as possible. Submit Close. Share & Embed 'UNI.EN.ISO.pdf' Please copy and paste this embed script to where you want to embed. Purchase your copy of BS EN ISO as a PDF download or hard copy directly from the official BSI Shop. BS EN ISO Safety of machinery. W09 - Safety Risk Assessments. UNI EN ISO 13849 Italy. Safety of machinery human physical performance part 5. EN ISO 12100-1, ISO 12100-1:2003, EN. Risk assessment for repetitive handling at.
It is considered one of the best weapons in the game. Note: This glitch was performed on an unpatched version of the game. It will probably eventually get patched. To avoid not being able to use this exploit, either do not install new patches before using this exploit or delete the patches.
You can avoid patches being installed by disconnecting from the internet until you are ready for the game to install new patches.Secret Alien Blaster PistolFast travel to Oberland Station (under the bend of the river), which is a good distance southeast of Sanctuary. Once you are in Oberland, head directly east until you see a downed UFO on fire.
There will be some green alien blood near the crashed UFO. Follow the trail of green blood up the small hill and down off the cliff and into the nearby cave. Enter the cave and kill the alien.
Then, collect the Alien Blaster Pistol and the ammo for it on the body of the alien. The alien will have between 400 and 550 rounds of ammo for the weapon. Its stats are 70 damage, 100 fire rate, 149 range, 73 accuracy, 2.5 weight, and 1551 value. You can take the weapon to a workbench and modify the Barrel, Grip, Mag, and Sights. Since there is no other known way to obtain ammo for this weapon, you can change the Mag on it so it uses Fusion Cells.
Note: The weapon damage will decrease by two points when changing the Mag to Fusion Cells. X-01 Power Armor (full set) locationTo find the full set of X-01 Power Armor, you must be Level 28+. It is located in the (green) building, just south of Custom House Tower. Once inside the building, take the elevator up. Exit the elevator, and go right and proceed up to the next level. You will then encounter the Sentry Bot. Destroy the Sentry Bot, then press the button in the two doors that opened to open the door with the Power Armor, in the middle of the room.
You can upgrade it up to 'Mk. VI' at any Power Armor station, which will further increase the armor rating. X-01 is the strongest set of Power Armor in the game.
You are guaranteed to get the full set at this location if you are Level 28 or higher. If you are under Level 28, you will find a weaker armor such as the T-45.
Thus, do not go there before reaching Level 28. Unique weapon locationsThe following unique weapons can be purchased from vendors, obtained after completing specific quests, or looted from certain enemies.2076 World Series Baseball BatBonus: Minor chance of flying targets. Location: Jamaica Plain City Hall reward.AshmakerBonus: Minor chance of igniting targets. Location: Side with Fahrenheit during 'The Big Dig' quest.Automatic Laser MusketBonus: Automatic fire. Location: Acquired during 'The Nuclear Option' Minutemen quest.AX90 FuryBonus: +50 increased damage against Super Mutants. Location: Purchase from Teagan in the Prydwen.Big BoyBonus: Fire an extra projectile. Location: Purchase from Arturo at Diamond City.Big JimBonus: +20 chance of crippling target's legs Location: Found inside Walden Pond.BroadsiderBonus: Unknown.
Location: Successfully complete the 'Last Voyage Of The U.S.S. Constitution' quest.Death From AboveBonus: ADS with +75 increased movement speed. Location: Reach Paladin and buy it from Proctor Teagan.Deathclaw GauntletBonus: n/a Location: Successfully complete the 'Devil's Due' optional side-quest.DelivererBonus: n/a Location: Successfully complete the 'Tradecraft' Railroad quest.Eddie's PeaceBonus: Additional limb damage. Location: Found during Detective Case Files: 'Long Time Coming'.Experiment 18-ABonus: +25 increased rate of fire and +15 reload speed. Location: Purchase from the Institute Requisitions in the Institute.Final JudgmentBonus: +25 increased rate of fire and +15 reload speed. Location: Acquired from Elder Maxson during the 'Airship Down' Institute quest or 'Precipice Of War' Railroad quest.Furious Power FistBonus: Increased damage on the same target with each hit Location: Remove the threat of Swan in Boston Common.General Chao's RevengeBonus: +50 damage against robots. Location: Purchase from Trudy in the Drumlin Diner.Good IntentionsBonus: Cause frenzy with critical hits.
Location: Acquired from Clint Elevated Freeway Camp.Grognak's AxeBonus: Cause stagger and increased damage with bleed. Location: Inside a display case in Hubris Comics.HalluciGen Gas GrenadeBonus: Cause frenzy for 60 seconds. Location: Craft it using the material inside the basement laboratory of HalluciGen, Inc.Homing BeaconBonus: Zao's sub missile strike.
Location: Successfully complete the 'Here There Be Monsters' quest.Institute BeaconBonus: Spawn Synths at beacon's location Location: Successfully complete the 'Airship Down' Institute quest.Junk JetBonus: Unknown. Location: Located in the ArcJet Systems during the 'Call To Arms' Brotherhood Of Steel quest.JusticeBonus: Cause stagger chances. Location: Purchase from Penny in the Covenant.Kellogg's.44 PistolBonus: Fill AP with critical hits. Location: Found during the 'Reunions' main quest.Les Fusil TeriblesBonus: +25 limb damage with increased recoil. Location: Found inside the Captain's cabin in Libertalia.Lorenzo's ArtifactBonus: Push targets away with telekinesis. Location: Successfully complete Cabot House.Old FaithfulBonus: 2x damage to full-HP targets.
Location: Purchase from Arturo in Diamond City.PartystarterBonus: +50 damage against human.s Location: Purchase from KL-E-O in the Goodneighbor.Pickman's BladeBonus: Increased sneak damage and bleed effects. Location: Side with Pickman.Prototype UP77Bonus: Unlimited ammo. Location: Inside a master locked safe in the University Credit Union.Railway RifleBonus: n/a Location: Successfully complete the 'Underground Undercover' Railroad quest.Reba IIBonus: +50 damage against Mirelurks and bugs. Location: Help Barney during the 'Barney Rook' miscellaneous quest.ReckoningBonus: Take 15% decreased damage when static. Location: Purchase from Level 4 Workshop Merchant.Righteous AuthorityBonus: 2x damage on critical hits and refills Critical Meter 15% faster.
Location: Successfully complete the 'Call To Arms' Brotherhood Of Steel quest.Rockville SluggerBonus: 40% less Action Point cost. Location: Purchase from Moe in Diamond City.Sentinel's PlasmacasterBonus: 2x damage to full-HP targets.
Location: Purchase from Proctor Teagan after reaching Sentinel.Shem Drowne's SwordBonus: Deal radiation damage. Location: Found during Detective Case Files: 'The Guilded Grasshopper'.ShishkebabBonus: Unknown. Location: Acquired from Slag in the Blast Furnace.Spray'n'PrayBonus: Bullets explode on impact dealing 15 area of effect damage. Location: Purchase from Cricket, the caravan trader.Survivor's SpecialBonus: Increased damage at low HP. Location: Murder Paladin Brandis or ask him to rejoin the Brotherhood during 'The Lost Patrol' Brotherhood Of Steel quest.The GainerBonus: Ignite targets for +15 area of effect damage. Location: Successfully complete the Vitale Pumphouse number puzzle.The Last MinuteBonus: +50 limb damage. Location: Purchase from Level 4 Workshop Merchant.Tinker Tom SpecialBonus: Increased VATs accuracy while static.
Location: Purchase from Tinker Tom in the Railroad HQ.Virgil's RifleBonus: +50 against Super Mutants. Location: Murder Virgil and loot it from him.Wastelander's FriendBonus: +50 limb damage. Location: Purchase from Deb at Bunker Hill.Wazer WifleBonus: Infinite ammo. Location: Successfully complete Shaun's three quests.All Bobblehead locationsSearch the indicated locations to find all 20 Bobbleheads. Collect all 20 Bobbleheads to get the 'They're Action Figures' and 'They're Not Dolls' trophies. Each of these collectibles also gives you a new perk or increases one of your special skills. None of them are missable.
Some require you to have completed certain quests, but you can still go back to all areas later. In your inventory under the 'Misc' option, you can view exactly which ones you have found. Each Bobblehead has its own name, making it easy to keep track of them.1. Perception (+1 Perception) Location: Museum of Freedom (0:05)2. Repair (Fusion Cores last 10% longer) Location: Corvega Assembly Plant (1:13)3. Science (+1 Extra Guess when hacking Terminals) Location: Malden Middle School / Vault 75 (2:04) Requirement: Loot Access Card from Gunner Commander inside this vault.4. Explosive (+15% Damage with Explosives) Location: Saugus Ironworks (5:01)5.
Sneak (You are 10% harder to detect) Location: Dunwich Borers (6:19)6. Barter (Prices are 5% better) Location: Longneck Lukowski's Cannery (8:25)7. Intelligence (+1 Intelligence) Location: Boston Public Library (9:14)8. Melee (+25% Critical Damage with melee weapons) Location: Trinity Towers (10:38)9. Strength (+1 Strength) Location: Mass Fusion Building (12:22)10. Lock Picking (Lockpicking is permanently easier) Location: Pickman Gallery (13:48)11. Speech (Vendors have 100 more Caps for bartering) Location: Park Street Station/Vault 114 (15:55) Requirement: During or after 'Unlikely Valentine' main story quest.
This quest starts in Diamond City.12. Energy Weapons (+25% Critical Damage with energy weapons) Location: Fort Hagen (18:24)13. Unarmed (+25% Critical Damage with unarmed attacks) Location: Atom Cats Garage (20:39)14. Endurance (+1 Endurance) Location: Posiedon Energy (21:11). If you have master lockpicking, enter through the roof. If not, enter through the drainpipe by the water.15.
Agility (+1 Agility) Location: Wreck of the FMS Northern Star (22:37)16. Luck (+1 Luck) Location: Spectacle Island (23:40)17. Small Guns (+25% Critical Damage with ballistic guns) Location: Gunners Plaza (24:19) Requirement: Loot Recording Room key from Ryder inside this place.18. Big Guns (+25% Critical Damage with heavy weapons) Location: Vault 95 (25:35). High level area; set difficulty to Very Easy and run past the enemies.19.
Medicine (Stimpaks heal 10% more damage) Location: Secret Vault 81 (26:41). Buy three fusion cores from Vendors to enter Vault 81. Then, talk to Bobby in the reactor room and to the Doctor on the lower deck. Leave the vault and sleep for 24 hours.
Return to the Doctor, accept the quest, and follow Bobby.20. Charisma (+1 Charisma) Location: Parsons State Insane Asylum (33:08) Requirement: Must be Level 10+. Kill some guards outside the Asylum, then talk to Edward Deegan. He has four random spawn locations: Colonial Taphouse and Dugout Inn in Diamond City, Third Rail in Goodneighbor, and Bunker Hills. After talking to him, the 'Special Delivery' quest will be triggered.
Complete it and the follow-up quest 'Emogene Takes A Lover'. This will start 'The Secret Of Cabot House' quest, and gain you access to the Asylum.Easy fusion cores early in gameFusion cores are needed to use Power Armor. The video below shows how to easily find 10 fusion cores early in the game. You can start collecting these right when the game starts. You can also buy them from vendors (for example, each fusion core costs approximately 500 caps in Diamond City).Easy Power Armor early in gameThere are four different Power Armor types: T-45, T-51, T-60, X-01. The video below shows how to easily find some of them early in the game. The type of armor you get depends on your character level.
If you are only Level 5, chances are you will get T-45 parts, which are the weakest. If you are Level 50, you probably will get T-60 and X-01 armor. However, it is slightly random what armor type you will find in each area.
Save the game before collecting parts. If you do not like the part you get, load the saved game to see if you get a different part next time. Most of the parts already have fusion cores installed. Thus, if you simply want a fusion core, you can check these locations and extract it from the Power Armor. Upgrades can be made at Power Armor stations to further improve the armor rating. Some of them require an upgraded Hacker perk for Advanced and Expert terminals.
You can go to all these locations immediately when the game begins. Note: There are more armor locations than shown in the video below.
Even enemies wear them, and you can loot it.